Brawl - Game & Watch - Action - 0x125
Entry Script
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
- if ((InternalConstantInt (0x520a) GreaterThanOrEqual InternalConstantInt (0x59fb)))
- IfStatementOr ((InternalConstantInt (0x5210) LessThanOrEqual scalar(0)))
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- CreateInterrupt { interrupt_id: None, action: 0x126, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (InAir) }
- ChangeSubactionRestartFrame(JumpSquat_1)
- CallEveryFrame { thread_id: 9, script: 0x196d4 }
Exit Script